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Gamification and discovery learning: Motivating and involving students in the learning process
(Elsevier, 2023)
The widespread use of new technologies by students has forced universities to include active methodologies in their pedagogy. This process has accelerated due to the COVID-19 pandemic, introducing innovative changes in ...
E-Learning Experience with Flipped Classroom Quizzes Using Kahoot, Moodle and Google Forms: A Comparative Study
(ACM, 2023)
In recent years, the use of technology is gaining weight in higher education. Today’s students are digital natives and e-Learning is common for them. Furthermore, they find traditional teaching methods tedious. In order ...
An experience in the implementation of the flipped classroom instructional model in the computer science degree
(Wiley, 2023)
In recent years, education has undergone a profound transformation process, having gone from relying only on the traditional lecture to making full use of digital formats. This gradual process, accelerated by the COVID-19 ...
Improving Programming Learning in Engineering Students Through Discovery Learning
(IEEE, 2023)
Programming is basic to all engineering studies and a complicated subject for many first-year students. Many of the problems stem from the difficulty students have in finding the solution they need on the Internet, which ...