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The influence of adapted interactive environments in current industrial interfaces aceptanceLa influencia de los entornos interactivos adaptados en la aceptación de interface industriales actuales
(AEIPRO, 2018)
User experience is a growing field of research, which in recent years has gained considerable interest. During the last two decades, various models have been proposed to understand why users accept technologies ...
Closing the Brand Gap through innovation and design
(Elsevier B.V., 2016)
Existing brands already have certain products and services that generate a particular experience in the mindof custome.However, distortions exist between what the brands what to communicate and ...
Aesthetic interaction consistency: exploring the foundation for static and dynamic aesthetics
(The Design Society, 2018)
Aesthetics is a powerful means for creating consistency across a product range. During the design process consistency is subject to risk. The existing tools do not integrate static as well as dynamic approaches. This paper ...
Gaining patient experience insights: An integrated and multi-levelled framework of information
(Academy for Design Innovation Management (ADIM), 2019)
Taking patient experience as a basis, this paper introduces a theoretical framework, to capture insights leading to new technological healthcare solutions. Targeting a recently diagnosed type 1 diabetes ...
Clasificación de las herramientas de diseño centrado en las personas para proyectos socio-sanitariosClassification of human-centered design tools to innovate in healthcare
(AEIPRO, 2019)
Las herramientas de diseño centrado en las personas nos ayudan a entender mejor al usuario que estamos analizando y así, poder dar soluciones pensadas en el usuario para problemas reales. En el contexto ...
Integrando las dimensiones de la experiencia de paciente en proyectos de diseño centrado en las personas
(AEIPRO, 2020)
Diversas investigaciones apuntan que una eXperiencia de Paciente (PX) positiva mejora los resultados de salud y la rentabilidad de los centros médicos. Uno de los enfoques utilizados para mejorar la PX es el diseño centrado ...
Estudio sobre la primera fase del proceso de desarrollo de nuevos productos o Fuzzy front end de la innovación: propuesta de un modelo y análisis de uso de herramientas, métodos y técnicas
(Mondragon Unibertsitatea. Goi Eskola Politeknikoa, 2009)
This doctoral thesis deals with the first stage of New Product Development Process, also known as the Fuzzy Front End of innovation, and analyses two specific aspects related to this stage.
On the one hand, this research ...
A New Method to Evaluate Good Design for Brand Recognition in the Digital World
(Routledge, 2019)
Visual aesthetics has become a crucial element in strengthening brand experience. In the digital era, however, designers need to approach aesthetics from a holistic standpoint where both traditional and more modern ...
How can Design Thinking promote entrepreneurship in young people?
(Routledge, 2019)
Design Thinking has the potential to promote entrepreneurial competencies in European schools. This paper presents an Educational Programme based on Design Thinking and its empirical application in the curricula in four ...