Zerrendatu honen arabera: gaia "84f2fab7-29ca-4d50-8c8a-1261d007f60a"
2-tik 1-2 emaitza erakusten
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Gamifying Software Engineering Subject to Enhance the Quality of Knowledge
(Wiley, 2024)Gamification has been widely used in education in recent years. Gamification has been proven to be a useful tool for students, as it motivates them and helps them to learn. The lack of motivation on the part of the students ... -
Opportunities for Engaging Users in Codesign of Circular Offers Through Games
(Mondragon Unibertsitatea, 2024)Previous research emphasises the importance of actor engagement in circular business model innovation processes. Both co-design and serious games have been advocated as approaches to engage with end-users. However, there ...